ADR 031: Protobuf Msg Services
Changelog
- 2020-10-05: Initial Draft
- 2021-04-21: Remove
ServiceMsg
s to follow ProtobufAny
's spec, see #9063.
Status
Accepted
Abstract
We want to leverage protobuf service
definitions for defining Msg
s which will give us significant developer UX
improvements in terms of the code that is generated and the fact that return types will now be well defined.
Context
Currently Msg
handlers in the Cosmos SDK do have return values that are placed in the data
field of the response.
These return values, however, are not specified anywhere except in the golang handler code.
In early conversations it was proposed
that Msg
return types be captured using a protobuf extension field, ex:
package cosmos.gov;
message MsgSubmitProposal
option (cosmos_proto.msg_return) = “uint64”;
string delegator_address = 1;
string validator_address = 2;
repeated sdk.Coin amount = 3;
}
This was never adopted, however.
Having a well-specified return value for Msg
s would improve client UX. For instance,
in x/gov
, MsgSubmitProposal
returns the proposal ID as a big-endian uint64
.
This isn’t really documented anywhere and clients would need to know the internals
of the Cosmos SDK to parse that value and return it to users.
Also, there may be cases where we want to use these return values programatically.
For instance, https://github.com/cosmos/cosmos-sdk/issues/7093 proposes a method for
doing inter-module Ocaps using the Msg
router. A well-defined return type would
improve the developer UX for this approach.
In addition, handler registration of Msg
types tends to add a bit of
boilerplate on top of keepers and is usually done through manual type switches.
This isn't necessarily bad, but it does add overhead to creating modules.
Decision
We decide to use protobuf service
definitions for defining Msg
s as well as
the code generated by them as a replacement for Msg
handlers.
Below we define how this will look for the SubmitProposal
message from x/gov
module.
We start with a Msg
service
definition:
package cosmos.gov;
service Msg {
rpc SubmitProposal(MsgSubmitProposal) returns (MsgSubmitProposalResponse);
}
// Note that for backwards compatibility this uses MsgSubmitProposal as the request
// type instead of the more canonical MsgSubmitProposalRequest
message MsgSubmitProposal {
google.protobuf.Any content = 1;
string proposer = 2;
}
message MsgSubmitProposalResponse {
uint64 proposal_id;
}
While this is most commonly used for gRPC, overloading protobuf service
definitions like this does not violate
the intent of the protobuf spec which says:
If you don’t want to use gRPC, it’s also possible to use protocol buffers with your own RPC implementation. With this approach, we would get an auto-generated
MsgServer
interface:
In addition to clearly specifying return types, this has the benefit of generating client and server code. On the server side, this is almost like an automatically generated keeper method and could maybe be used intead of keepers eventually (see #7093):
package gov
type MsgServer interface {
SubmitProposal(context.Context, *MsgSubmitProposal) (*MsgSubmitProposalResponse, error)
}
On the client side, developers could take advantage of this by creating RPC implementations that encapsulate transaction
logic. Protobuf libraries that use asynchronous callbacks, like protobuf.js
could use this to register callbacks for specific messages even for transactions that include multiple Msg
s.
Each Msg
service method should have exactly one request parameter: its corresponding Msg
type. For example, the Msg
service method /cosmos.gov.v1beta1.Msg/SubmitProposal
above has exactly one request parameter, namely the Msg
type /cosmos.gov.v1beta1.MsgSubmitProposal
. It is important the reader understands clearly the nomenclature difference between a Msg
service (a Protobuf service) and a Msg
type (a Protobuf message), and the differences in their fully-qualified name.
This convention has been decided over the more canonical Msg...Request
names mainly for backwards compatibility, but also for better readability in TxBody.messages
(see Encoding section below): transactions containing /cosmos.gov.MsgSubmitProposal
read better than those containing /cosmos.gov.v1beta1.MsgSubmitProposalRequest
.
One consequence of this convention is that each Msg
type can be the request parameter of only one Msg
service method. However, we consider this limitation a good practice in explicitness.
Encoding
Encoding of transactions generated with Msg
services do not differ from current Protobuf transaction encoding as defined in ADR-020. We are encoding Msg
types (which are exactly Msg
service methods' request parameters) as Any
in Tx
s which involves packing the
binary-encoded Msg
with its type URL.
Decoding
Since Msg
types are packed into Any
, decoding transactions messages are done by unpacking Any
s into Msg
types. For more information, please refer to ADR-020.
Routing
We propose to add a msg_service_router
in BaseApp. This router is a key/value map which maps Msg
types' type_url
s to their corresponding Msg
service method handler. Since there is a 1-to-1 mapping between Msg
types and Msg
service method, the msg_service_router
has exactly one entry per Msg
service method.
When a transaction is processed by BaseApp (in CheckTx or in DeliverTx), its TxBody.messages
are decoded as Msg
s. Each Msg
's type_url
is matched against an entry in the msg_service_router
, and the respective Msg
service method handler is called.
For backward compatability, the old handlers are not removed yet. If BaseApp receives a legacy Msg
with no correspoding entry in the msg_service_router
, it will be routed via its legacy Route()
method into the legacy handler.
Module Configuration
In ADR 021, we introduced a method RegisterQueryService
to AppModule
which allows for modules to register gRPC queriers.
To register Msg
services, we attempt a more extensible approach by converting RegisterQueryService
to a more generic RegisterServices
method:
type AppModule interface {
RegisterServices(Configurator)
...
}
type Configurator interface {
QueryServer() grpc.Server
MsgServer() grpc.Server
}
// example module:
func (am AppModule) RegisterServices(cfg Configurator) {
types.RegisterQueryServer(cfg.QueryServer(), keeper)
types.RegisterMsgServer(cfg.MsgServer(), keeper)
}
The RegisterServices
method and the Configurator
interface are intended to
evolve to satisfy the use cases discussed in #7093
and #7122.
When Msg
services are registered, the framework should verify that all Msg
types
implement the sdk.Msg
interface and throw an error during initialization rather
than later when transactions are processed.
Msg
Service Implementation
Just like query services, Msg
service methods can retrieve the sdk.Context
from the context.Context
parameter method using the sdk.UnwrapSDKContext
method:
package gov
func (k Keeper) SubmitProposal(goCtx context.Context, params *types.MsgSubmitProposal) (*MsgSubmitProposalResponse, error) {
ctx := sdk.UnwrapSDKContext(goCtx)
...
}
The sdk.Context
should have an EventManager
already attached by BaseApp's msg_service_router
.
Separate handler definition is no longer needed with this approach.
Consequences
This design changes how a module functionality is exposed and accessed. It deprecates the existing Handler
interface and AppModule.Route
in favor of Protocol Buffer Services and Service Routing described above. This dramatically simplifies the code. We don't need to create handlers and keepers any more. Use of Protocol Buffer auto-generated clients clearly separates the communication interfaces between the module and a modules user. The control logic (aka handlers and keepers) is not exposed any more. A module interface can be seen as a black box accessible through a client API. It's worth to note that the client interfaces are also generated by Protocol Buffers.
This also allows us to change how we perform functional tests. Instead of mocking AppModules and Router, we will mock a client (server will stay hidden). More specifically: we will never mock moduleA.MsgServer
in moduleB
, but rather moduleA.MsgClient
. One can think about it as working with external services (eg DBs, or online servers...). We assume that the transmission between clients and servers is correctly handled by generated Protocol Buffers.
Finally, closing a module to client API opens desirable OCAP patterns discussed in ADR-033. Since server implementation and interface is hidden, nobody can hold "keepers"/servers and will be forced to relay on the client interface, which will drive developers for correct encapsulation and software engineering patterns.
Pros
- communicates return type clearly
- manual handler registration and return type marshaling is no longer needed, just implement the interface and register it
- communication interface is automatically generated, the developer can now focus only on the state transition methods - this would improve the UX of #7093 approach (1) if we chose to adopt that
- generated client code could be useful for clients and tests
- dramatically reduces and simplifies the code
Cons
- using
service
definitions outside the context of gRPC could be confusing (but doesn’t violate the proto3 spec)