Node Client (Daemon)
The main endpoint of a Cosmos SDK application is the daemon client, otherwise known as the full-node client. The full-node runs the state-machine, starting from a genesis file. It connects to peers running the same client in order to receive and relay transactions, block proposals and signatures. The full-node is constituted of the application, defined with the Cosmos SDK, and of a consensus engine connected to the application via the ABCI.
Pre-requisite Readings
main
function
The full-node client of any Cosmos SDK application is built by running a main
function. The client is generally named by appending the -d
suffix to the application name (e.g. appd
for an application named app
), and the main
function is defined in a ./appd/cmd/main.go
file. Running this function creates an executable appd
that comes with a set of commands. For an app named app
, the main command is appd start
, which starts the full-node.
In general, developers will implement the main.go
function with the following structure:
- First, an
encodingCodec
is instantiated for the application. - Then, the
config
is retrieved and config parameters are set. This mainly involves setting the Bech32 prefixes for addresses.
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- Using cobra, the root command of the full-node client is created. After that, all the custom commands of the application are added using the
AddCommand()
method ofrootCmd
. - Add default server commands to
rootCmd
using theserver.AddCommands()
method. These commands are separated from the ones added above since they are standard and defined at Cosmos SDK level. They should be shared by all Cosmos SDK-based applications. They include the most important command: thestart
command. - Prepare and execute the
executor
.
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See an example of main
function from the simapp
application, the Cosmos SDK's application for demo purposes:
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start
command
The start
command is defined in the /server
folder of the Cosmos SDK. It is added to the root command of the full-node client in the main
function and called by the end-user to start their node:
# For an example app named "app", the following command starts the full-node.
appd start
# Using the Cosmos SDK's own simapp, the following commands start the simapp node.
simd start
As a reminder, the full-node is composed of three conceptual layers: the networking layer, the consensus layer and the application layer. The first two are generally bundled together in an entity called the consensus engine (CometBFT by default), while the third is the state-machine defined with the help of the Cosmos SDK. Currently, the Cosmos SDK uses CometBFT as the default consensus engine, meaning the start command is implemented to boot up a CometBFT node.
The flow of the start
command is pretty straightforward. First, it retrieves the config
from the context
in order to open the db
(a leveldb
instance by default). This db
contains the latest known state of the application (empty if the application is started from the first time.
With the db
, the start
command creates a new instance of the application using an appCreator
function:
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Note that an appCreator
is a function that fulfills the AppCreator
signature:
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In practice, the constructor of the application is passed as the appCreator
.
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Then, the instance of app
is used to instantiate a new CometBFT node:
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The CometBFT node can be created with app
because the latter satisfies the abci.Application
interface (given that app
extends baseapp
). As part of the node.New
method, CometBFT makes sure that the height of the application (i.e. number of blocks since genesis) is equal to the height of the CometBFT node. The difference between these two heights should always be negative or null. If it is strictly negative, node.New
will replay blocks until the height of the application reaches the height of the CometBFT node. Finally, if the height of the application is 0
, the CometBFT node will call InitChain
on the application to initialize the state from the genesis file.
Once the CometBFT node is instantiated and in sync with the application, the node can be started:
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Upon starting, the node will bootstrap its RPC and P2P server and start dialing peers. During handshake with its peers, if the node realizes they are ahead, it will query all the blocks sequentially in order to catch up. Then, it will wait for new block proposals and block signatures from validators in order to make progress.
Other commands
To discover how to concretely run a node and interact with it, please refer to our Running a Node, API and CLI guide.